Well as alternative to all the unfortunate and disconcerting news coming from Decipher and its LOTR RPG lately, I'd like to direct those interested to my new effort.
It is an unofficial Middle-Earth Roleplaying game that I have decided to write. At this point it is still developing, yet is growing every day. The game came about because I was not satisfied with the CODA adaptation to the setting. At first, I chose to just convert over to the cinematic version of Unisystem found in Buffy. And well the campaign played out very successfully, I wanted something designed specific for Middle-Earth. A system that would add some sort of spiritual attributes like Pendragon or Riddle of Steel and one that would stay as close to Tolkien's image of magic. I needed a system that would allow for a under-powered character like Samwise Gamgee to defeat a powerful Shelob in battle. Yet, for the most part, remain unbalanced in terms of the power of individual races (Noldor are vastly superior to Hobbits for instance). I wanted a system that would have very fast combat that could be both gritty and heroic. I wanted a system that was rules-lite that would be as transparent as it could be (not one that dominates the setting), yet still has some substance. Well I hope that Hither Lands: Roleplaying in Middle-Earth will be it for myself and others. It is not something I've done for profit or personal gain. I'd just like to share a possible solution to those who want to rpg in the greatest setting ever created.
www.hither-lands.com is the site. There are on-line and pdf versions of the quickstart rules and just posted yesterday is a 25 page teaser on Character Creation. The final product is set to be released on August 1. Here is what the layout will look like:
Character Creation Concept Races Attributes Merits Flaws Skills Fea Hroa Final Details Character Sheet
Archetypes Equipment Lists
Ruleset Modifiers Margin of success
Attributes (detailled) Skills (detailled) Fea (detailled) Hroa (detailled) Valour (detailled) (Example - Sam vs Shelob, Boromir's last stand, Bard vs. Smaug) Corruption (detailled) Taint (detailled) Honour (detailled) Duty (detailled) Ardour (detailled) Merits (detailled) Flaws (detailled) Renown (detailled) Luck (detailled)
Combat Damage Threat Armour Shield Cover Battle-feats Size Complications in Battle Battle for Middle-earth (mass combat)
Further perils Fear Healing
Enchantments Spell-Craft Lore-Craft Dwimmer-Craft Sub-Creation Intent & Purpose Method Material Time & Effect Exclusion Cost of Enchantments Power Level Weariness Out of the frying pan ... Into the fire List of spells, Lore and Dwimmer
Of Peoples Elves Dwarves Men Hobbits
Advancement Experience Age Effects of Aging
Brief history of Middle-earth Brief geography of Middle-earth
Allies Selection of Heroes (Aragorn and so on)
Enemies Servants of Shadow
So, if you are interested, head out to the site and take a look at the pdf. Feel free to PM or email me feedback, suggestions, comments about Hither Lands. It is my goal to have the most in-depth, enjoyable and true to the spirit of Tolkien RPG for anyone to enjoy.
From: Rosemary Beach, FL | Registered: Jun 2004
| IP: Logged |